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Posted by on Aug 19, 2019 in Games, Gaming guide |

The best indie games to play right now (part 3)

The best indie games to play right now (part 3)

Have you got fun playing Exploration, survival, and building games that we introduced last week? We hope you have.
This week, let’s continue with our top pick of Strategy games.

Into The Breach
Released: 2018 | Developed by Subset Games

Gamers in this brilliant bite-sized roguelike strategy game must play to save the human race from an invasion of the alien. Developers make the game feel like a puzzle game by presenting with clear information on what the enemy is doing every turn; but still, it’s well-balanced with strategy in which you must find a solution to get you out of a mission alive. Players have a option to unlock and choose from multiple teams of mechs whose abilities play off one another incredibly well. Each squad has its unique playstyle for you to freely mix and match.

Slay the Spire
Released: 2019 | Developed by Harebrained Schemes

Slay the Spire is a brilliant singleplayer deck builder with so much to offer, including daily challenges and custom runs. The exciting thing is how much power you can accrue through smart deckbuilding such as absurd combos. However, there also possibility that you create terrible decks as you ascend the spire, picking new cards along the way and finding relics that encourage certain builds. There’s so much strategy to learn which could take up to tens of hours to reach the endgame; but still starting a new run is so much exciting.

BattleTech
Released: 2018 | Developed by Harebrained Schemes

Gamers will head of a mercenary company, sending roster of mechs across a singleplayer campaign into planetary combat, then managing the monetary and mortal aftermath of that spent armor such as broken mech legs, dead pilots, plundered parts of your enemies and so on. Players complete escort, assassination, base capture, and other missions for cash, salvage, and faction reputation.
The combat is an incredibly granular game of angles and details, in which mechs have 11 different armor segments, weapons and ammo housing in individually destructible locations. The orientation, heat level, speed, and stability of the mechs also decide the final results.