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Posted by on Feb 10, 2020 in Games, Mobile games |

Indie game vs. AAA games (Part 2)

Indie game vs. AAA games (Part 2)

The indie style commonly is believed to be more accessible to the wider audience around the world due to several reasons. First, they’re much affordable than AAA games — indie titles almost never cost more than twenty five dollars. Secondly, they have rather simple game style and are easier to understand and play. This simplistic characteristic enables a wide variety of gamers to be able to play and enjoy the game, regardless of gaming skills or experience. Lastly, they have the tendency to be significantly less rely on hardware, which means that for PC players, they won’t need to update their hardware with the latest parts in order for the game to functioning well.

In general, AAA games are more expensive but it doesn’t mean offering more content or any realistic artistic graphical style.

In sharp contrary to indie titles, AAA games are written and developed by big studios that hires hundreds, or even thousands, of people working for them. In addition to that, the projects are supported by many publisher (both big and small), which given the development team with a massive resources to work on. Thanks to the size of the budget and development teams, AAA games are typically long, large, heavy and feature detailed, complex sound with art graphics. The term AAA itself is meant to refer to the expectations of players that these games are developed with incredibly high-quality.

As a result of the much larger cash and resources investment that goes into AAA games, they always cost more money to purchase than indie games. Typically, AAA games cost range from $45 to $65. Gameplay in AAA games also has the tendency to have a lot more complexity, and in multiplayer games mode, there’s often a learning curve presented that players have to work to pass. Since they usually features cutting-edge visuals, PC players need to update their equipment with strong enough hardware to run the title smoothly.

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Posted by on Feb 3, 2020 in Computer Applications, Games |

Indie game vs. AAA games (part 1)

Indie game vs. AAA games (part 1)

Despite the overwhelming collections of gaming titles available on the market, the vast majority of them can be categorized into two groups, depend on their development. Both of them are very different, in terms of price to graphical design and size. This article aims to outline the differences between them. 

It’s important to note, though, that console players don’t have to mind about hardware limitations as PC users, because games developed for consoles are customized for the unchanging hardware while PCs are games developed with minimum and recommended requirements.

In the video game industry, an independent game (indie game) are those created by individuals or small development groups with very limited or without the financial support of a large game developers or publisher. In both cases, publishers do not have any significant artistic control over the developers, giving them all the independence and freedom to innovate. As the result, indie games concentrate on innovation and taking risks not usually appeared in AAA game created by large publishers and development studios, and may discover the medium to develop unique experiences in terms of art. Since the developers don’t spend a huge budget, the games have the tendency to be smaller in size and shorter in length featuring stylized art designs. Indie games are likely to be sold through digital distribution channels such as individual or e-commerce websites rather than at retail due to short of publisher support. 

Indie game development has appeared primarily at the same time as the launch of the personal computer in the 1980s and 1990s through file sharing distribution mechanisms. Indie gaming became mainstream in the 2000s thanks to new online distribution mechanisms such as the Humble Indie Bundle and popular game development tools. The thrive of Indie game was also empowered by several influential games published during the 2010s, such as Super Meat Boy, Minecraft, Undertale, Fez, Braid, and Cuphead.

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