Indie game vs. AAA games (part 1)
Despite the overwhelming collections of gaming titles available on the market, the vast majority of them can be categorized into two groups, depend on their development. Both of them are very different, in terms of price to graphical design and size. This article aims to outline the differences between them.
It’s important to note, though, that console players don’t have to mind about hardware limitations as PC users, because games developed for consoles are customized for the unchanging hardware while PCs are games developed with minimum and recommended requirements.
In the video game industry, an independent game (indie game) are those created by individuals or small development groups with very limited or without the financial support of a large game developers or publisher. In both cases, publishers do not have any significant artistic control over the developers, giving them all the independence and freedom to innovate. As the result, indie games concentrate on innovation and taking risks not usually appeared in AAA game created by large publishers and development studios, and may discover the medium to develop unique experiences in terms of art. Since the developers don’t spend a huge budget, the games have the tendency to be smaller in size and shorter in length featuring stylized art designs. Indie games are likely to be sold through digital distribution channels such as individual or e-commerce websites rather than at retail due to short of publisher support.
Indie game development has appeared primarily at the same time as the launch of the personal computer in the 1980s and 1990s through file sharing distribution mechanisms. Indie gaming became mainstream in the 2000s thanks to new online distribution mechanisms such as the Humble Indie Bundle and popular game development tools. The thrive of Indie game was also empowered by several influential games published during the 2010s, such as Super Meat Boy, Minecraft, Undertale, Fez, Braid, and Cuphead.