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Posted by on Mar 5, 2020 in Gaming guide |

Guide to playing Battlefield 4 Multiplayer game (Part 2)

Guide to playing Battlefield 4 Multiplayer game (Part 2)

The entire scene is awkwardly assembled, so players will feel awkward from the start of the quest in the game. Then one of your teammates in the game will have to sacrifice for 3 others to live.

However, almost no one cares about them because the appearance time of the sacrifice character is too little. 3 guns are unlocked in Multiplayer is the last weapon for gamers to complete the mission in the Campaign section of the game Battlefield 4.

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Battlefield 4 owns a lot of game modes, but the most popular is still Conquest mode of 64 people (32 vs 32). In this mode, players will experience the battlefield with a very attractive message. No matter who you are or what role you use or what means you use, you have to stand on the same large map.

In a good way of playing ginseng, hitting the strings and strings first when the bad card is a wise whipping tactic.

Players will be together with teammates to protect strategic points or take them from the opponent’s hands to win. Moreover, gamers will be able to choose from a variety of character classes before participating in battles.

By default of the game publisher, Engineer performs the task of destroying enemy tanks, computers or aircraft. Recon is both a sniper that uses a sniper and supplies ammunition and ambulance for his teammates. And Assault is the fastest and most powerful raid class.

Besides, the Field Upgrades mode in the game Battlefield 4 will be adjusted to help gamers can use other useful features such as fast acceleration, increasing durability for bulletproof armor, increasing the ability to store bullets of guns, etc.

The purpose of the Field Upgrades mode is to reward teams for playing separate rewards based on their teamwork ability. Gamers will be rewarded after healing their fellow wounds to complete missions, replenish or repair vehicles for the team. Players can choose different ways of updating instead of rewarding a fixed item like before.