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Posted by on Mar 8, 2017 in Games |

Agario Hack and Cheats – How You Can Beat the Game Effectively

You’ve probably read a lot of tips on how to play Agario. Just like any other new games that are getting popular, many players would love to find the best ways to beat the game. In this case, we will tell you some useful tips to help you improve your game.

Some individuals would even go as far as create hacks that will override the game’s current system also, thus turning it into a cheat. You can find a lot of them online. However, the Agario hack you will learn here are all about how you can take advantage of the simplest things you can find in the game.

 

  • You already know that when your cell becomes really big, you’ll slow down. The only way to go back to your usual speed is to split up. However, your cell can’t remain that way all the time since they’ve gotten smaller, but this time with other cells to control. When you grow big again, try looking for a corner and a wall to eject the mass towards one of the cells you can absorb. Many players utilize this strategy; however, they don’t do it often when they reach units of more than 3. When you want to feed one of your cells, you only need to aim at one at a time.
  • Generally, it is best to eject one mass to another cell that is of greater size than you. They will not bother swallowing you if they find you are too small. Since you provided them with a part of your mass, they will either leave you alone or team up with you. It is true that you can team up with other players if you want. Ejecting your mass to a skilled player will give you more advantage by avoiding dangers, but you should also watch out for the solo players as you are giving them the idea that mass shooting is equalled to a team member.
  • If you are surrounded with big cells when you are small, your option at this point is to become as unpredictable as you can. This will make them think twice about trying to eat you.
  • When you feel sure about teaming up with another player, give them your small cells if you have spilt yourself from a virus. You can also eat up their smaller cells if they split from the same situation as you.
  • Even if a bunch of small cells may seem like an easy target to you, don’t underestimate them. They have the tendency to merge together to create a bigger cell than you. This is one strategy that players come up with in order to corner an opponent. When you see cells grouped together in a count of 6 to 7, avoid eating them unless you can find a way to split them up and slowly swallow each of them.

Beating the Agario game is usually about the most effective strategies but you could also look for an online Agario hack generator (you could try here) which will increase your boost powers and increase your mass. This can be a great help to new players when you seem be getting eaten in the first minute or two every time you start a game.

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Posted by on Jan 17, 2017 in Games |

The Best Games of the Year explained

The gaming industry is always rolling out their new games much to the happiness of the gamers, this is what they always wait for towards the end of the year as Christmas approaches. Most of the time by the end of the year, the games get crazy.

In the recent weeks, some of the games that have already been introduced are Gears of War 4, Deus Ex: Mankind Divided, Forza Horizon 3 and a couple of PlayStation VR games.

But those aren’t the only games that gamers should expect. Between today and all the way up to the 25th of December, there’s more games coming.

The Last Guardian

This was first announced seven years back and then revisited for public viewing last year, The Last Guardian by Team Ico will be released this coming December. This was according to the developer, after a delay to the previous supposed release date of last October.

Just like Ico and the Shadow of the Colossus, gamers should expect another heartfelt and extreme adventure with this one, but this time the story surrounds that of a boy together with his winged beast companion.

Titanfall 2

Early 2014, Titanfall made an amazing impact when it first debuted, yet there were some shortcomings with the mech and infantry shooter gameplay – it was the lack of the right campaign to bring at least some appeal and excitement. The community did not even stick that long with the multiplayer option.

In this second attempt hopefully the developer may bring something new and even improve on what was developed in the first game. Titanfall 2, which will be made available for PC, Xbox One, and PS4, will come with an expanded multiplayer option. Expect a single-player campaign driven by a narrative, which players think is something to look forward to.

Battlefield 1

Wait…what? Isn’t it supposed to be Battlefield 5? But why Battlefield 1? There is no need to dwell on that name for too long. There is a reason why they called it that. It seems like it is a move away from the usual modern action in the recent game entries. What the game has done instead is going for the road less traveled, especially during the time of World War One.

Other than that, expect a classic of Battlefield – eye opening multiplayer shootouts that can hold up to 64 players. This time it comes with a different toolset type. Expect horses, clubs, biplanes, and flamethrowers to use as you battle you’re way into the Arabian desserts, the fields in France and the Italian Alps. There is also the enhanced solo campaign option, too.

The Elder Scrolls V: Skyrim – Special Edition

There is always that one game to be revived and gamers can’t help but be cynical about it. However, this time with The Elder Scrolls V: Skyrim, it should not be approached that way. Skyrim is one of the most loved RPG epic games of all time and gamers can’t wait to experience it again, this time built on an all new hardware.

The game this time is made extra special, hence the title. Expect enhanced artwork and texture, lighting effects, including the ability to utilize fan-made mods on the consoles. If you are a fan of Dragon Age: Inquisition and The Witcher III, this is something worth getting your hands on.

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Posted by on Jan 11, 2017 in Technology |

Behind the Game: From Leader Board Golf to Links 2004

Our minds haze over the flaws of games gone by, so that they remain in a fuzzy stage of nostalgic remembrance. In that place of memory, you recall the fun of the game and not its technical shortcomings. It’s better that way. Bringing your mind to bear on fondly recalled titles today might just leave you bitter, as you begin to recognize the limits of their time’s technology. And yet, the unquestionable underlying quality of certain games seeps through even the archaic abilities of consoles and PCs gone by and shines through to the present. These are the titles that don’t depend on technology, but instead use it to bring already great gameplay to life. LinksĀ® is one of these titles. It’s the elegance of the game and not some newfangled chip that makes it great; so we look back now on the history and evolution of this storied golf franchise.

Leader Board

Before it was Links it was Leader Board, and before it was published by Microsoft it was created by a little company named Access Software. Leader Board was the genesis of the franchise and stood proudly as one of the very first realistic and faithful presentations of the game of golf. In fact, it virtually pioneered commentary in sports titles (no pun intended). Using its patented “RealSound” process, Leader Board could actually use the PC speaker to offer voice commentary about your game.

Links: The Challenge of Golf

A new decade, a new gameā – 1990 introduced the use of 256-color VGA graphics, improved physics modeling, and a name we’ve all grown to know: Links. This installment, the first one sporting the Linksname, cemented the series’ reputation as the ultimate golf simulation. It also introduced the C-style swing meter, which has become a staple of almost all golf games and can still be found in the latest PC version of Links.

Links 386

Of all the genres and subgenres of games, you wouldn’t think that a golf simulation would be the one to push video cards and hardware to their limits. You wouldn’t think that a golf game would spark the SVGA revolution, but that’s exactly what Links 386 did back in 1992. Links 386 came complete with near-photo-realistic (for the time) graphics, male and female golfers, and a special treat for those who had the CD version (remember, games still came on 3 Ā½-inch floppies back then). With this new technology, you could listen to the comedic stylings of comedian Bobcat Goldthwait, who lent his talent to the “caddie” that came with the CD version.

Links LS (Legend in Sport)

The Links LS series, which spanned multiple versions between 1996 and 1999, included a number of firsts for the franchise. To the excitement of series fans, Arnold Palmer joined the family, further legitimizing the Links franchise. The LS series also introduced a brand-new graphics engine and employed Access Software’s Virtual World technology. This allowed the player to take virtual tours of Mr. Palmer’s trophy room at Latrobe Country Club and the clubhouse at Kapalua Plantation. With the release of Links LS 1998 came the Links Tour, which allowed for online competition and stat tracking (including leader-boards), and helped establish an active community of online competitive golf addicts.

Links 2001

Links 2001 once again represented a substantial evolution for the franchise. Like the first installment of Links LSLinks 2001 retooled and rebuilt the game’s graphics and physics engines. The new graphics tools gave course designers the flexibility they needed. No longer would course environments and designs be restricted by technology. Links 2001 also included the much anticipated and exhaustively feature-rich Arnold Palmer Course Designer.

Links 2003

In some ways Links 2003 marked the end of an era. This was the final version of Links to appear exclusively on the PC. Links 2003 introduced the real-time swing, whereby the movement of your mouse determined the accuracy and power of your shot. You would trigger your player’s backswing by pulling the mouse back; then swing and connect with the ball by pushing the mouse forward. Not only was this simple kinetic motion more realistic, but it made for a much more personal experience as it directly mimicked the action of your character.

That brings us to the present ā€¦ and to LinksĀ® 2004, which is poised for release. Links 2004 is the first appearance of this venerable series on the Xbox, and while that may end the franchise’s near-exclusive existence on the PC, it also begins an exciting new chapter for both the series and Xbox owners. The grand tee-off is only a few short weeks away, so don’t worry. You’ll be able to grab that driver and school some fools in the art of golf very soon.

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Posted by on Jan 11, 2017 in Technology |

Strategy: For Links Rookies

Merely playing and winning isn’t enough for the video sports game enthusiasts I know. They want to dominate as soon as they pull the game out of the box.While golf is a game known for its quiet geniality, it’s a lot easier to be genial when playing Links 2004 on Xbox Live if you’ve just thoroughly whipped your rivals.

If you’ve played Links extensively (on the PC or Xbox) or you don’t intend to play the game on Xbox Live, then you should read no further.  This article is for people who have no more than a casual knowledge of Links 2004, or video golf in general, AND want to play the game at a high level on Xbox Live.

I’m going to lay out a path that will put you in a position to compete on Xbox Live quickly.  I’m not promising an easy trail to greatness. There will be moments when you will struggle, but if you follow my suggestions and apply yourself (pronounced practice), you will be crushing drives and draining putts with the best of them in short order.

OK, newbies: Pay attention!

We’ll start with the game’s opening menu. You’ll notice there are seven choices, including three modes of game play: Single Round, Career, and Challenges.

Single Round games can be played by one to four human players. You can use a player you create. or one based on a star of professional golf (like Sergio Garcia, Annika Sorenstam, and Mike Weir). Career mode allows you to create a player profile and then build up your player’s skills as you advance through the game. This profile is one you will use when competing on Xbox Live. The Challenges test your skills in specialized areas and give you the means of earning additional money that can be used to increase your skill points.

You are free to wander around the game on your own and forge your own route to success. But if you are the least bit impatient and want to be competitive NOW, here are my top four suggestions for quickly getting a handle on Links 2004:

–  Start off with one of the highly-skilled player profiles that shipped with the game and play several rounds of Stroke Play in Single Game mode.

This will give you a feel for how the game can be played when the player profile has an abundance of skill points. You should play the game at the Beginner level, where you will have all of the swing aids the game allows (the most helpful of these is the line on the swing meter that tells you how hard to swing the club).

–  Make liberal use of the Mulligans while learning the game.

Mulligans are do-overs which allow you to avoid the consequences of poorly hit shots. Advanced players never use them, but they are helpful for beginners because they will keep you from getting frustrated and losing interest in the game. I believe in using Mulligans liberally when starting out, or if you are practicing certain new techniques.

–  Experiment with the different player levels (Beginner, Intermediate, and Advanced), then select one to perfect in Career mode.

I suggest trying all three levels to see which one suits your temperament and goals. Then pick one profile and stick with it. Why? Because when you play on Xbox Live, you have to play with a user-created profile. If you create and train a Beginner player profile, you will have to start from scratch when you move to an Intermediate or Advanced player profile. None of the attribute points earned as a Beginner carry over to the higher levels. I tried all three and made a Goldilocks choice – Intermediate (Beginner became too easy after I played for awhile, and Advanced, which doesn’t let you use the Swing Meter at all, was too hard for me).

–  Make sure you know how it feels to hit the ball straight.

When you become more familiar with the game, you will want to hit shots that move left-to-right or right-to-left when appropriate (to go around an obstacle or fight the wind). When you are starting out, you will hit shots that draw (move to the left) and fade (sail to the right) unintentionally. To hit the ball straight, you must move the left thumbstick in a straight line. If your motion is offline, your shot will go offline. A lot of times I watch the movement of my thumb, not the screen, to ensure I’m not making a swing that sends the ball off my target. You need to develop a feel for the straight shot before you can perfect the advanced swings that produce spin.

The things I’ve suggested are based on my own experiences, which may not apply to you.  It’s your call whether to use them or not.  But if you don’t, you just may spend as much time hitting from the trees and the sandpits as I did when I was a beginner!

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Posted by on Jan 11, 2017 in Technology |

Strategy: Game, Set, Match

Tennis is a harsh mistress. It’s an easy game to play – what could be easier than whacking a ball back and forth? – but a very difficult game to play well. Oh sure, it may look simple when Pete Sampras bashes a 130-mph serve and then glides to the net to put away the volley, but just try doing it the next time you’re on the court. The reason he’s got the hot girlfriend and the million-dollar endorsements is because he can make it look easy when it’s actually really, really hard. The same goes for Top Spin it’s an easy game to pick up, and you’ll be playing pretty well inside of five minutes, but there are tricks and techniques you’ll need to learn before you can take it to the next level. Well, never fear. I’m here just like Santa Claus, with my bag full of tennis-y goodness.

Fancy Footwork

If you ever took tennis lessons, your instructor probably kept yelling, “Move your feet!” He was trying to make sure that your court positioning was good, and the same principle holds true for Top Spin: a player who’s out of position is likely to lose the match. After you’ve hit a shot, don’t just sit there and admire it – get back to the center of the court, and get ready for the next shot! The moment you spot your opponent out of position, though, that’s the time to make your move: Step forward to take the ball as early as possible, and then hit it at a sharp angle to a point on the court that the other player will have trouble reaching. Even if he or she gets there, the return will probably be weak, and you’ll be in complete control. As long as your footwork and positioning are better than your opponent’s, you’ll have the upper hand in the match.

Use the Force, Luke!

There’s nothing like a big, booming serve to dominate your opponents. There’s also nothing like a really low first-serve percentage to allow your opponent to dominate you. Sure, go ahead and rip off a power serve when you’re in the zone and feeling the juices flowing, but don’t forget that there are other ways to hold serve. When serving to the deuce court, try spinning a slice serve out wide to carry your opponent completely out of the court. Then, when the return comes back, step up and hit your next shot at a sharp angle cross-court, and enjoy the view as your opponent dashes desperately across the court in a hopeless attempt to reach the ball. Always remember: When you’re serving, placement is more important than power. If you want to take your games to the next level, stop thinking like a muscle-bound moron and start using the full array of serve types that are at your disposal.

Variety Is the Spice of Life

It doesn’t matter whether you’re playing against another human being or a CPU-controlled player: The same shot isn’t going to work forever. If you keep going for the kill in the same way over and over again, sooner or later your opponent will figure out how to beat you. So mix it up; throw in a few slices along with those topspin groundstrokes, and just when it seems like you might stay forever behind the baseline, throw in a little serve-and-volley action. Keep your opponent guessing – if he doesn’t know what you’re going to do, he’s already halfway to defeat, and that’s just where you want him to be.

Care for Some Grass?

Not every court out there plays like the cracked, garbage-strewn “phenomenon” at your apartment complex. From the lowliest neighborhood hard top to the manicured grass of Wimbledon, each court has its own nuances that you’ll be forced to deal with. Be aware of the different surfaces you’ll be dancing on, and adjust your power and aim appropriately. On a hard surface, you can expect shots to bounce relatively high. Grass, on the other hand, is the fastest surface around – serves and shots stay low, which makes a power game extremely valuable. Be prepared to move, do your best to be where the ball is going, and try to end the point quickly with a volley or precise power shot.

Clay and carpet courts react somewhat like your garden variety hard surface, except they are a bit spongier. Shots won’t rebound as high, and ball speed will decrease upon impact. Traction is diminished on a clay court, which explains why your player is sliding around so much. Concentrate on accurate and precise shots, move quickly toward a central location for the return, and focus on making fewer errors than the other guy.

Follow these tips, add some strategy to your technique, and soon you’ll be mopping the court with your Top Spin opponents. And when you’ve got the endorsements and the sexy significant other, don’t forget that I was the one who set you on the path.

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